Missile throwing apparatus having connectors holding targets in a given spaced relationship

ABSTRACT

A game employing a plurality of pyramid shaped bases or targets and another plurality of hollow pyramid shaped members or missiles adapted to be thrown from a distance at the targets. A platform is provided for the game player to stand on while projecting the missiles toward the targets. The target areas and the platform are held rigidly in a spaced relationship from one another.

United States Patent San Emeterio MISSILE THROWING APPARATUS HAVINGCONNECTORS HOLDING TARGETS IN A GIVEN SPACED RELATIONSHIP Inventor: JuanJ. San Emeterio, Astoria, NY.

Assignee: The Raymond Lee Organization,

Inc., New York, NY.

Filed: Jan. 25, 1971 Appl. No.: 109,396

US. Cl. ..273/95 R, 273/102 R Int. Cl. ..A63b 71/02 Field of Search..273/95 R, 100, 101, 102 R References Cited UNITED STATES PATENTSMudrey ..273/102 R Oct. 24, 1972 3,528,385 9/1970 Kohner ..273/1011,705,501 3/1929 Sas ..273/100 533,102 1/1895 Thomson ..273/100 PrimaryExaminer-Richard C. Pinkham Assistant Examiner-Marvin Siskind 5 7ABSTRACT A game employing a plurality of pyramid shaped bases or targetsand another plurality of hollow pyramid shaped members or missilesadapted to be thrown from a distance at the targets. A platform isprovided for the game player to stand on while projecting the missilestoward the targets. The target areas and the platform are held rigidlyin a spaced relationship from one another. 7

4 Claims, 1 1 Drawing Figures lllgttlg' MISSILE THROWING APPARATUSHAVING CONNECTORS HOLDING TARGETS IN'A GIVEN SPACED RELATIONSHIP SUMMARYOF THE INVENTION In accordance with my invention a plurality of spacedinterconnected bases are each provided with upwardly extending pyramidshaped targets and each carry indicia indicating the value of thetarget. A throwing platform is disposed in spaced relationship with thetargets. Each player takes turns throwing pyramid shaped missiles (whichare hollow and open at the base) with the intent of having the missilefall on a target. The game can be played in accordance with rules setforth below.

BRIEF DESCRIPTION OF THE DRAWINGS In the drawings:

FIG. I shows my invention in use;

FIG. 2 is a detail view of a pyramid;

FIG. 3 is a view of a throwing platform;

FIG. 4 is a view of one type of target arrangement; FIG. 5 is a view ofanother type arrangement;

FIGS. 6, 7 and 8 show other types of arrangements; FIG. 9 shows a basewith an extension;

FIG. 10 shows a joint for lengthening extensions; and FIG. 1 1 is a sideview of another type of target.

DETAILED DESCRIPTION OF PREFERRED EMBODIMENTS Referring now to FIGS.1-11, circular horizontally bases 10 with side openings 12 can beconnected via horizontal elongated extension members 14 to other basesto form frames of various configurations such as diamonds, squares,triangles and the like. The frames are connected by an extension memberto a larger flat circular disc 16 which serves as a throwing platform.The bases each carry various digits, the digit pointing toward disc 16serving as a scoring digit. Each base can be surmounted by an upwardlypointing pyramid target 18. Alternatively each base can carry a bracket20 in which a hollow target 18, inverted, is supported.

Hollow pyramids 22 open at the base are used as missiles and are to bethrown at the targets.

Typically there are five pyramids 18 and 12 pyramids 22.

Each player takes two pyramids 22 leaving the remainder in reserve. Theplayers take turns. In each turn each player will make as many throwsasmissiles have in his hands. The more missiles he wins, the more throwshe can make. Each time a player throws a missile onto a target, heremoves from the reserve for his own use the number of pyramidsdesignated by the scoring digit on the particular target. When thereserve is used up, the missiles will be taken from one player byanother until one player loses all his missiles. The game is lost by theplayer who ends up with no missiles to throw.

A square shaped joint can be used to lengthen extensions.

While I have described my invention with particular reference to thedrawings, such is not to be considered as limiting its actual scope.

Having thus described this invention, what is asserted as new is:

1. A targettossing game comprising:

A. a plurality of target bases B. an enlarged platform capable ofsupporting a game player,

C. interconnecting means usable to connect in different arrangements thetarget bases and the enlarged platform whereby the pattern of the targetbases and the distances between the plurality of target bases andbetween the target bases and the enlarged platform can be varied,

D. a target supported by each ofsaid target bases,

E. projectiles to be thrown by the game player toward the targets,

F. said targets being hollow and open at one end so as to form interiorand exterior surfaces,

G. said projectiles being formed identically to said targets,

H. the relationship between the targets and the projectiles being suchthat the projectiles if correctly thrown, will completely cover one ofsaid targets surfaces.

2. A game as set forth in claim 1 further including said projectilesbeing pyramid shaped missiles.

3. A game as set forth in claim 2 wherein each target points verticallyupward.

4. A game as set forth in claim 2 wherein each target points verticallydownward.

1. A target tossing game comprising: A. a plurality of target bases B.an enlarged platform capable of supporting a game player, C.interconnecting means usable to connect in different arrangements thetarget bases and the enlarged platfoRm whereby the pattern of the targetbases and the distances between the plurality of target bases andbetween the target bases and the enlarged platform can be varied, D. atarget supported by each of said target bases, E. projectiles to bethrown by the game player toward the targets, F. said targets beinghollow and open at one end so as to form interior and exterior surfaces,G. said projectiles being formed identically to said targets, H. therelationship between the targets and the projectiles being such that theprojectiles if correctly thrown, will completely cover one of saidtarget''s surfaces.
 2. A game as set forth in claim 1 further includingsaid projectiles being pyramid shaped missiles.
 3. A game as set forthin claim 2 wherein each target points vertically upward.
 4. A game asset forth in claim 2 wherein each target points vertically downward.